Press kit
Splash Survivors
Steer a brave little boat through seas of cute critters while your weapons fire by themselves.
Fact sheet
- Developer & publisher
- auton (Patrick Felber)
- Based in
- Bad Vöslau, Austria
- Release date
- 2026-10-16
- Platform
- Android (Google Play)
- Price
- €4.99, one-time purchase. No ads, no in-app purchases.
- Languages
- English, German
- Age rating
- PEGI 3, ESRB Everyone, USK 6
- Genre
- Action, survivors-like
- Play time
- Voyages of 10 to 20 minutes
- Website
- auton.at/splash-survivors/
- Press contact
- hello@auton.at
Deutsch
Entwickler: auton (Patrick Felber), Bad Vöslau, Österreich
Erscheinungstermin: 2026-10-16
Plattform: Android (Google Play)
Preis: 4,99 € (ein Kauf: keine Werbung, keine In-App-Käufe)
Sprachen: Deutsch, Englisch · Alter: USK 6, PEGI 3, ESRB Everyone
Genre: Action im Survivors-Stil, Querformat
Kurzbeschreibung: Steuere ein mutiges kleines Boot durch Meere voller niedlicher Tierchen, während deine Waffen von selbst feuern.
Website: auton.at/de/splash-survivors/
Description
Steer a brave little boat through seas of cute critters while your weapons fire by themselves.
Splash Survivors is a cheerful survivors-style action game for Android. You steer a brave little boat through eight seas full of cute, grumpy critters while your weapons fire by themselves. The boat behaves like a real boat: it heels in hard turns, rides the swell and flies off ramps at full speed. Pick upgrades from cards, evolve your weapons into screen-clearing storms and beat eight bosses. One price, and that's it: no ads, no in-app purchases, no data collected, plays offline.
Features
- A boat that feels like a boat: two thumb levers (rudder and throttle), heeling in turns, swell, ramp jumps with perfect landings, and a Side Spin that clears the critters around you
- 18 weapons and 16 pieces of gear, picked from cards every level; the right pair evolves a weapon (22 evolutions and merges)
- Eight seas, eight bosses: Sunny Lagoon to the Kraken's Maw, each with its own critters, islands, music and a boss whose every attack is shown before it lands
- Islands full of side challenges: ramps, rock piles, buoy slaloms, treasure, whirlpools, rescues, pirate forts, races, lighthouses and lanterns
- Eight boats with their own abilities, from Tuggy the tugboat to the Ghost Galleon
- Long-term goals: a shipyard of permanent upgrades, a Captain's Log with 69 badges and a real sea-life fact for every critter, a Daily Voyage and Hurricane levels
- Family friendly and private: critters pop into bubbles and pearls; no accounts, no tracking, no data collected
Trailer
30 seconds of real gameplay: the horde, ramp jumps, four seas, an evolution, the Kraken and King Krab. Download MP4 (1280×720, 30 s, 9.6 MB) · Full-size master (1920×1080, 60 fps)
Screenshots

A carpet of crabs around one tiny tugboat; its weapons fire by themselves · JPG 1920×1080, 405 KB 
King Krab and his horde · JPG 1920×1080, 367 KB 
Boss fight: the Kraken in its whirlpool, a rainbow wake behind the boat · JPG 1920×1080, 431 KB 
A ramp jump over a reef island · JPG 1920×1080, 259 KB 
Level up: pick one of three weapon cards · JPG 1920×1080, 183 KB 
Captain Clawbeard's pirate ship · JPG 1920×1080, 257 KB 
The harbour with Tuggy, the first boat · JPG 1920×1080, 264 KB 
Captain's Log: every critter you have met · JPG 1920×1080, 182 KB
Key art, logos and icon

Key art (splash screen) · JPG 2400×1088, 549 KB 
Key art, logo left · JPG 2048×1008, 445 KB 
Google Play feature graphic · JPG 1024×500, 167 KB 
App icon · PNG 512×512, 599 KB
Logos (PNG, transparent)

Title logo, transparent · PNG 717×290, 307 KB
GIFs

The horde · GIF 540×304, 6.8 MB 
Ramp jump · GIF 540×304, 5.1 MB 
The Kraken · GIF 540×304, 8.9 MB
About auton
auton is a tiny independent game studio in Bad Vöslau, Austria, run by Patrick Felber. It makes games for phones: Splash Survivors and Astrarium: Clockwork Skies are its first two, and Holiday Empire, an island resort tycoon for phones and PC, is in development.
For creators
Streaming or reviewing Splash Survivors? Ask for a Google Play code at hello@auton.at.
Press questions and interviews: hello@auton.at.
How it was made
A small studio project, made with the Godot engine. Code, 3D models, sound effects and music were made with the help of AI tools (among them Claude, Tripo, Meshy and ElevenLabs) and checked and tuned in the running game. All footage and screenshots are real gameplay captured from the game.